Hey, welcome to my homepage! My name is Koki Nagano (in Kanji, my first name means “Lighting”, and “Hope”). I work at the intersection of Computer Graphics and AI with focus on realistic human digitization. My PhD thesis focused on the topic of high-fidelity 3D human capture (USC, 2017), and I was supervised by Prof. Paul Debevec working for the graphics laboratory at the USC Institute for Creative Technologies. Currently I work for NVIDIA as a Senior Research Scientist. Previously I was a Principal Scientist at Pinscreen Inc. For several months in 2016, I worked for the Facebook Reality Labs in Pittsburgh as a research intern, and in 2016 summer I worked for Weta Digital on LookDev R&D for Hollywood movies. In 2012 spring, I worked at the Institut de recherche en informatique et systèmes aléatoires (IRISA) as a visiting research assistant, where I worked with Prof. Kadi Bouatouch and Prof. Sumanta Pattanaik. I got my Bachelor of Engineering from Tokyo Institute of Technology with focus on Environmental Design.
Internship at NVIDIA
We are hiring research interns at the intersection of 3D Graphics and Deep Learning. If you are interested in doing an internship with me, please send me an email.